JANUARY 2021 – BANNED AND RESTRICTED UPDATE [ENG/ITA]


[ENG]


Legionaries,


despite this particular historical period, we are happy our project continues to evolve and our community continues to grow. In all this, despite the difficulties we all share, with the help of the community and our continuously expanding staff, we are working on the development of many projects and services that we are looking forward to sharing with you in the near future.

That being said, on behalf of the Committee and the Centurion staff, we want to thank the whole community for these first two years we spent together.


As for the new Centurion ban list update, the first in 2021, these are the new changes:


> Jeska, Thrice Reborn is now banned as a partner.


> Esior, Wardwing Familiar is now banned as a partner.


> Rograkh, Son of Rohgahh is now banned as a partner.


> Emry, Lurker of the Loch is now banned as a commander.


> Fierce Guardianship is now banned.


> Deflecting Swat is now banned. 


> Deadly Rollick is now banned.


> Yawgmoth’s Bargain is now available.


> Mind Twist is now available.


> Kess, Dissident Mage is now available as a commander.



Single card explanation:



> Jeska, Thrice Reborn.



Jeska has established itself as the strongest and most impactful commander and planeswalker in Commander Legends, with results that are anything but negligible. This card clearly features a design made specifically for the multiplayer commander, to the point that due to its ability it is impossible to play it outside the commander format itself. In Centurion its abilities find a greater and better impact, as they are focused against a single opponent, allowing both an incredible acceleration of the race, and a “board wipe” always available and useful to remove, in addition to creatures, even planeswalkers, and / or to do direct damage to the opponent, thus perpetrating a constant aggression on all fronts. Taking this into account Jeska -in addition to performing extremely consistently in combination with different partners- has totally eliminated from the format creature-based strategy archetypes and decks that do not create “boards” or do not interact in the first turns of the game.

Being a threat to the format's diversity, Jeska, Thrice Reborn is now banned as a partner.


> Esior, Wardwing Familiar.



 Thanks to the excellent mix between casting cost, body, defensive skills and color identity, Esior is the perfect partner. Its ability encourages "tempo" game plans, as it protects both itself and its partner, so that it keeps pressing the game and while saving resources. This versatility soon proved to be too powerful, to the point of making Esior the predominant choice, at the expense of diversity in partner strategies. For these reasons Esior, Wardwing Familiar is now banned as a partner. 


> Rograkh, Son of Rohgahh.




Rograkh is the first commander with zero converted mana cost, a feature that, mixed with the partner mechanic, has allowed it to immediately present itself in the competitive scene leading aggro and combo strategies. The real strength of Rograkh, however, lies in bending the mana curve, bypassing the limitations of cards such as Mox Amber, and Culling the Weak, to name a few, making them, in fact, comparable to the much better known Mox Ruby, and Black Lotus. Seeing that we are talking of a lot of cards, the frequency with which this occurs is constant, as well as being efficient, as it always finds the ignition key in the command zone. All of this damages game experience, conflicting with the guidelines of the format. For these reasons Rograkh is now banned as a partner. 


''Strength is relative.''


> Fierce Guardianship, Deflecting Swat, Deadly Rollick. 



Since its release, Ikoria has been in the spotlight of the technical group, as this set has profoundly marked the format, both from the commanders’ point of view, and from that of the other cards. It is usually more customary to intervene on threats, but while rare, there are small exceptions to this custom, such as the infamous Mana Drain. The thing that unites these answers is being able to evade the mana cost without any actual drawback, in our format the commander is the focus of the games, consequently the cost of these cards, in most matches, is non-existent, rewarding those who first draw this kind of interaction. For these reasons, Fierce Guardianship, Deflecting Swat, and Deadly Rollick are now banned.


> Emry, Lurker of the Loch. 



Emry is a commander who has numerous strengths, the most noticeable being the speed and frequency with which it manages to come back into play, removal after removal. Emry is one of the few commanders able to assemble one of their own combos starting from turn 2, as well as presenting numerous backup plans (Urza, Winter Orb, Ensnaring Bridge, Sai, Master Thopterist, Vedalken Shackles etc ...) Emry is therefore a difficult deck to restrain even for control strategies, without the use of silver bullets. For these reasons, Emry is now banned as commander. 


UNBAN 


It's been several months since we changed the format's life points to 25, and to date, we are more than happy with all the positive effects this has had on Centurion. In all this time we have had the opportunity to test and re-evaluate the impact of a lot of cards in the new game environment. 


> Yawgmoth’s Bargain.



 The mighty Yawgmoth’s Bargain has long been regarded as one of the strongest enablers of card advantage ever, but to date it finds both a totally different meta and a very similar competitor, Bolas Citadel. Currently, the evolution of the format has led to a faster and more aggressive game in which life points, already reduced compared to the past, become a no longer negligible resource, to the point that this card is not a problem any more. For these reasons, Yawgmoth’s Bargain is now available again.


> Mind Twist. 



In the past, in a slower meta and with a lower power level, a card like Mind Twist often represented the Match Up breaker, capable of immediately winning the game. In a rather high power level meta, like the one we have, Mind Twist is no longer able to compromise games as before. For these reasons, Mind Twist is now available again. 


> Kess, Dissident Mage.



 Kess stood on the control deck podium in the early days of Centurion, with an higher amount of life points and a predominantly control meta. In this context, as the game evolves and the strength of the individual cards increases, the strength of Kess is in line with the various control decks present in the format, such as Niv-Mizzet. Currently, pressure and aggressive gameplay found in the overall metagame is more tangible than ever, and definitely relevant against a slower match-up like Kess. For these reasons, Kess, Dissident Mage is again available as a commander.


This update will be effective from Tuesday 12 January 2021.


Shields Up!


The Centurion Committee


[ITA]


Legionari, 


nonostante questo particolare periodo storico, siamo felici che il nostro progetto continui ad evolvere e la nostra community a crescere. In tutto ciò, nonostante le difficoltà che tutti condividiamo, con l’aiuto della community e del nostro staff in continuo ampliamento lavoriamo sullo sviluppo di molti progetti e servizi che non vediamo l’ora di condividere con voi nel prossimo futuro.

Detto ciò, da parte del comitato e dello staff Centurion, vogliamo ringraziare tutta la community per questi primi due anni passati insieme.

Per quanto riguarda il nuovo aggiornamento della banlist Centurion, primo di questo 2021, questi saranno i nuovi cambi:


> Jeska, Thrice Reborn is now banned as a partner.


> Esior, Wardwing Familiar is now banned as a partner.


> Rograkh, Son of Rohgahh is now banned as a partner.


> Emry, Lurker of the Loch is now banned as a commander.


> Fierce Guardianship is now banned.


> Deflecting Swat is now banned. 


> Deadly Rollick is now banned.


> Yawgmoth’s Bargain is now available.


> Mind Twist is now available.


> Kess, Dissident Mage is now available as a commander.


Spiegazione singole carte:


>Jeska, Thrice Reborn 



Jeska si è affermata come il comandante e planeswalker più forte ed impattante di Commander Legends, con risultati tutt’altro che trascurabili. Questa carta presenta chiaramente un design pensato appositamente per il commander multiplayer, al punto che a causa della sua stessa abilità è impossibile giocarla al di fuori del formato commander stesso. In Centurion le sue abilità trovano un maggiore e migliore impatto in quanto esse sono concentrate su di un singolo giocatore, permettendo sia un’accelerazione incredibile di race che un board wipe sempre disponibile ed utilizzabile per rimuovere, oltre alle creature, anche i planeswalker e/o per fare danni diretti all’avversario, perpetrando così una costante aggressione su tutti i fronti. Tenendo conto di ciò Jeska, oltre a performare con estrema costanza in combinazione con diversi partner, ha totalmente eliminato dal formato archetipi a base creature per costruire la loro strategia e mazzi che non creano board o non interagiscono nei primi turni della partita.

Essendo una minaccia per la diversità del formato, Jeska è ora bannata come partner.


>Esior, Wardwing Familiar



Grazie all’ottimo rapporto tra costo di lancio, body, abilità difensive e identità di colore, Esior è il partner per eccellenza. La sua abilità incentiva piani di gioco “tempo”, in quanto protegge sia sé stesso che il proprio partner, così da mantenere costante la pressione di gioco e risorse. Questa sua versatilità si è rivelata presto fin troppo performante, al punto da rendere Esior attualmente la scelta predominante a discapito della strategia partner. 

Per queste ragioni Esior è ora bannato come partner.


>Rograkh, Son of Rohgahh